Info: Starting DDRAW Proxy DLL. Info: COM initialized Info: Initializing hooks Warning: [D:\Projekte\GD3D11\D3D11Engine\HookedFunctions.cpp(90), void __thiscall HookedFunctionInfo::InitHooks(void)]: Overriding zCVobScreenFX::OnTick() if (blend.visible) -> if (false) Info: GD3D11 Version X17.7-dev11-fix2 (Jun 22 2020) Info: Loading modules for stacktracer STACK: SymInit: Symbol-SearchPath: '.;F:\SteamGames\steamapps\common\Gothic II;F:\SteamGames\steamapps\common\Gothic II\system;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'SkyQuake' STACK: OS-Version: 6.2.9200 () 0x100-0x1 STACK: F:\SteamGames\steamapps\common\Gothic II\system\Gothic2.exe:Gothic2.exe (00400000), size: 7675904 (result: 0), SymType: 'CV', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\Gothic2.exe', fileVersion: 2.6.0.0 STACK: C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (77CF0000), size: 1679360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.2.18362.815 STACK: C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (77090000), size: 917504 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\KERNEL32.DLL', fileVersion: 6.2.18362.959 STACK: C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (77900000), size: 2088960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\KERNELBASE.dll', fileVersion: 6.2.18362.997 STACK: C:\Windows\SYSTEM32\apphelp.dll:apphelp.dll (72510000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\apphelp.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\USER32.dll:USER32.dll (76EF0000), size: 1671168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\USER32.dll', fileVersion: 6.2.18362.997 STACK: F:\SteamGames\steamapps\common\Gothic II\system\mss32.dll:mss32.dll (21100000), size: 409600 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\mss32.dll', fileVersion: 3.0.0.0 STACK: C:\Windows\System32\win32u.dll:win32u.dll (77870000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\win32u.dll', fileVersion: 6.2.18362.1016 STACK: C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1016_none_e6276d92f8de03ea\COMCTL32.dll:COMCTL32.dll (72BE0000), size: 2158592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.18362.1016_none_e6276d92f8de03ea\COMCTL32.dll', fileVersion: 6.10.18362.1016 STACK: C:\Windows\System32\GDI32.dll:GDI32.dll (76360000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\GDI32.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\msvcrt.dll:msvcrt.dll (77650000), size: 782336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msvcrt.dll', fileVersion: 7.0.18362.1 STACK: C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (74310000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMM.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\gdi32full.dll:gdi32full.dll (77710000), size: 1421312 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\gdi32full.dll', fileVersion: 6.2.18362.1016 STACK: C:\Windows\System32\combase.dll:combase.dll (757B0000), size: 2576384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\combase.dll', fileVersion: 6.2.18362.997 STACK: C:\Windows\System32\ucrtbase.dll:ucrtbase.dll (765C0000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ucrtbase.dll', fileVersion: 6.2.18362.815 STACK: C:\Windows\System32\msvcp_win.dll:msvcp_win.dll (763D0000), size: 507904 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msvcp_win.dll', fileVersion: 6.2.18362.815 STACK: C:\Windows\System32\RPCRT4.dll:RPCRT4.dll (755D0000), size: 765952 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\RPCRT4.dll', fileVersion: 6.2.18362.628 STACK: C:\Windows\SYSTEM32\WSOCK32.dll:WSOCK32.dll (653A0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WSOCK32.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\ADVAPI32.dll:ADVAPI32.dll (75C50000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ADVAPI32.dll', fileVersion: 6.2.18362.752 STACK: C:\Windows\System32\SspiCli.dll:SspiCli.dll (754C0000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\SspiCli.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\WS2_32.dll:WS2_32.dll (77C70000), size: 385024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\WS2_32.dll', fileVersion: 6.2.18362.387 STACK: C:\Windows\System32\sechost.dll:sechost.dll (75A30000), size: 483328 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\sechost.dll', fileVersion: 6.2.18362.959 STACK: C:\Windows\System32\CRYPTBASE.dll:CRYPTBASE.dll (754B0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CRYPTBASE.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (76790000), size: 389120 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\bcryptPrimitives.dll', fileVersion: 6.2.18362.836 STACK: C:\Windows\System32\ole32.dll:ole32.dll (75B50000), size: 1011712 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ole32.dll', fileVersion: 6.2.18362.693 STACK: C:\Windows\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (73AC0000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMMBASE.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\cfgmgr32.dll:cfgmgr32.dll (76390000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\cfgmgr32.dll', fileVersion: 6.2.18362.387 STACK: F:\SteamGames\steamapps\common\Gothic II\system\binkw32.dll:binkw32.dll (30000000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\binkw32.dll', fileVersion: 1.5.21.0 STACK: C:\Windows\SYSTEM32\DINPUT.dll:DINPUT.dll (5E250000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DINPUT.dll', fileVersion: 6.2.18362.1 STACK: F:\SteamGames\steamapps\common\Gothic II\system\BugslayerUtil.dll:BugslayerUtil.dll (67160000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\BugslayerUtil.dll' STACK: F:\SteamGames\steamapps\common\Gothic II\system\Ninja.dll:Ninja.dll (50580000), size: 1286144 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\Ninja.dll', fileVersion: 2.2.4.0 STACK: F:\SteamGames\steamapps\common\Gothic II\system\SHW32.DLL:SHW32.DLL (5E220000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\SHW32.DLL' STACK: F:\SteamGames\steamapps\common\Gothic II\system\DDRAW.dll:DDRAW.dll (5D4D0000), size: 966656 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\DDRAW.dll' STACK: C:\Windows\System32\imagehlp.dll:imagehlp.dll (77170000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\imagehlp.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\SYSTEM32\MSVCP140.dll:MSVCP140.dll (748E0000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSVCP140.dll', fileVersion: 14.24.28127.4 STACK: C:\Windows\SYSTEM32\d3d11.dll:d3d11.dll (677A0000), size: 1957888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d11.dll', fileVersion: 6.2.18362.387 STACK: C:\Windows\System32\kernel.appcore.dll:kernel.appcore.dll (778F0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\kernel.appcore.dll', fileVersion: 6.2.18362.1 STACK: F:\SteamGames\steamapps\common\Gothic II\system\vdfs32g.dll:vdfs32g.dll (7A7F0000), size: 2576384 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\vdfs32g.dll', fileVersion: 2.8.0.0 STACK: C:\Windows\SYSTEM32\DWrite.dll:DWrite.dll (6A1C0000), size: 2621440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DWrite.dll', fileVersion: 6.2.18362.1016 STACK: C:\Windows\SYSTEM32\d2d1.dll:d2d1.dll (50090000), size: 5160960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d2d1.dll', fileVersion: 6.2.18362.900 STACK: C:\Windows\System32\SHLWAPI.dll:SHLWAPI.dll (76310000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\SHLWAPI.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\SYSTEM32\dxgi.dll:dxgi.dll (712E0000), size: 790528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dxgi.dll', fileVersion: 6.2.18362.815 STACK: C:\Windows\SYSTEM32\D3DCOMPILER_47.dll:D3DCOMPILER_47.dll (7AA70000), size: 3735552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\D3DCOMPILER_47.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\CRYPTSP.dll:CRYPTSP.dll (76DC0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CRYPTSP.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (73D10000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VERSION.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (747E0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VCRUNTIME140.dll', fileVersion: 14.24.28127.4 STACK: C:\Windows\SYSTEM32\d3d9.dll:d3d9.dll (68410000), size: 1630208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d9.dll', fileVersion: 6.2.18362.387 STACK: C:\Windows\System32\windows.storage.dll:windows.storage.dll (767F0000), size: 6041600 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\windows.storage.dll', fileVersion: 6.2.18362.997 STACK: C:\Windows\System32\shcore.dll:shcore.dll (75540000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\shcore.dll', fileVersion: 6.2.18362.959 STACK: C:\Windows\System32\profapi.dll:profapi.dll (77190000), size: 110592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\profapi.dll', fileVersion: 6.2.18362.693 STACK: C:\Windows\System32\powrprof.dll:powrprof.dll (77600000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\powrprof.dll', fileVersion: 6.2.18362.1 STACK: C:\Windows\System32\UMPDC.dll:UMPDC.dll (754E0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\UMPDC.dll' STACK: C:\Windows\SYSTEM32\dwmapi.dll:dwmapi.dll (73AF0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dwmapi.dll', fileVersion: 6.2.18362.267 STACK: C:\Windows\SYSTEM32\dxcore.dll:dxcore.dll (712C0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dxcore.dll', fileVersion: 6.2.18362.1 STACK: F:\SteamGames\steamapps\common\Gothic II\system\AntTweakBar.dll:AntTweakBar.dll (5E190000), size: 581632 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\AntTweakBar.dll' STACK: F:\SteamGames\steamapps\common\Gothic II\system\assimp-vc142-mt.dll:assimp-vc142-mt.dll (7AE00000), size: 6471680 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\assimp-vc142-mt.dll', fileVersion: 5.0.1.0 STACK: F:\SteamGames\steamapps\common\Gothic II\system\GFSDK_SSAO_D3D11.win32.dll:GFSDK_SSAO_D3D11.win32.dll (77EF0000), size: 1064960 (result: 0), SymType: '-exported-', PDB: 'F:\SteamGames\steamapps\common\Gothic II\system\GFSDK_SSAO_D3D11.win32.dll', fileVersion: 4.0.0.7312 STACK: C:\Windows\System32\IMM32.DLL:IMM32.DLL (75D60000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\IMM32.DLL', fileVersion: 6.2.18362.387 STACK: C:\Windows\system32\uxtheme.dll:uxtheme.dll (73B20000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.2.18362.449 STACK: C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (72700000), size: 1634304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dbghelp.dll', fileVersion: 6.2.18362.1 Info: Initializing GothicAPI Info: Disabling global message broadcast Warning: [D:\Projekte\GD3D11\D3D11Engine\zCOption.h(116), long __fastcall zCOption::Do_hooked_zOptionReadInt(void *,const class zSTRING &,const char *,int)]: ENGINE wasn't initialized yet! WTF! - Reading Gothic-Config: PATCHVERSION Info: Forcing zVidResFullscreenX Info: Forcing zVidResFullscreenY Info: Forcing zVidResFullscreenBPP = 32 Info: Forcing zTexMaxSize = 16384 Info: Forcing zTexCacheOutTimeMSec = 9120000 Info: Forcing zTexCacheSizeMaxBytes = 1000000000 Info: Forcing zSndCacheOutTimeMSec = 10000 Info: Forcing zSndCacheSizeMaxBytes = 40000000 Warning: [D:\Projekte\GD3D11\D3D11Engine\zCOption.h(116), long __fastcall zCOption::Do_hooked_zOptionReadInt(void *,const class zSTRING &,const char *,int)]: ENGINE wasn't initialized yet! WTF! - Reading Gothic-Config: gameStarts Warning: [D:\Projekte\GD3D11\D3D11Engine\GothicAPI.cpp(3558), enum XRESULT __thiscall GothicAPI::LoadMenuSettings(const class std::basic_string,class std::allocator > &)]: Settings file not found: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\UserSettings.ini Info: Running with Commandline: -game:MiniMod_Balance.ini Info: Creating Main graphics engine Info: Initializing Device... Info: Rendering on: NVIDIA GeForce RTX 2080 Ti Info: Creating ShaderManager Info: Reloading shader: VS_Ex Info: Compilling vertex shader: system\GD3D11\shaders\VS_Ex.hlsl Info: Reloading shader: VS_ExDisplace Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExDisplace.hlsl Info: Reloading shader: VS_ExSkeletal Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExSkeletal.hlsl Info: Reloading shader: VS_TransformedEx Info: Compilling vertex shader: system\GD3D11\shaders\VS_TransformedEx.hlsl Info: Reloading shader: VS_XYZRHW_DIF_T1 Info: Compilling vertex shader: system\GD3D11\shaders\VS_XYZRHW_DIF_T1.hlsl Info: Reloading shader: VS_ExInstanced Info: Compilling vertex shader: system\GD3D11\shaders\VS_ExInstanced.hlsl Info: Reloading shader: VS_Lines Info: Compilling vertex shader: system\GD3D11\shaders\VS_Lines.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_Simple.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_World.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_World.hlsl(4,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_World.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_World.hlsl(4,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling pixel shader: system\GD3D11\shaders\PS_WorldTriplanar.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_WorldTriplanar.hlsl(4,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_WorldTriplanar.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_WorldTriplanar.hlsl(4,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling pixel shader: system\GD3D11\shaders\PS_Grass.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_Grass.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_Grass.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_Grass.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Reloading shader: VS_PFX Info: Compilling vertex shader: system\GD3D11\shaders\VS_PFX.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Simple.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_GaussBlur.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Heightfog.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_DistanceBlur.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_HDR.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_Tonemap.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_AtmosphereGround.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_AtmosphereGround.hlsl(5,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_AtmosphereGround.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_AtmosphereGround.hlsl(5,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling pixel shader: system\GD3D11\shaders\PS_Atmosphere.hlsl Info: Compilling pixel shader: system\GD3D11\shaders\PS_FixedFunctionPipe.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_FixedFunctionPipe.hlsl(4,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_FixedFunctionPipe.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_FixedFunctionPipe.hlsl(4,10-18): error X1507: failed to open source file: 'FFFog.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_PointLight.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_DS_PointLight.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_PointLight.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_DS_PointLight.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling hull shader: system\GD3D11\shaders\DefaultTess.hlsl Info: Shader compilation failed! Info: Compilling hull shader: system\GD3D11\shaders\DefaultTess.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(553), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling hull shader: system\GD3D11\shaders\OceanTess.hlsl Info: Shader compilation failed! Info: Compilling hull shader: system\GD3D11\shaders\OceanTess.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(553), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling hull shader: system\GD3D11\shaders\PNAEN_Tesselation.hlsl Info: Shader compilation failed! Info: Compilling hull shader: system\GD3D11\shaders\PNAEN_Tesselation.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(553), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling hull shader: system\GD3D11\shaders\Water_Tesselation.hlsl Info: Shader compilation failed! Info: Compilling hull shader: system\GD3D11\shaders\Water_Tesselation.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(553), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Info: Compilling pixel shader: system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl Info: Shader compilation failed! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11PShader.cpp(66), long __thiscall D3D11PShader::CompileShaderFromFile(const char *,const char *,const char *,struct ID3D10Blob **,class std::vector > &)]: F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\shaders\PS_DS_AtmosphericScattering.hlsl(4,10-23): error X1507: failed to open source file: 'DS_Defines.h' (You can ignore the next error from Gothic about too small video memory!) Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11ShaderManager.cpp(497), enum XRESULT __thiscall D3D11ShaderManager::LoadShaders(void)]: 1 failed with code: 1 (General fail) Info: Compilling pixel shader: system\GD3D11\shaders\PS_PFX_GammaCorrectInv.hlsl Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11Texture.cpp(80), enum XRESULT __thiscall D3D11Texture::Init(const class std::basic_string,class std::allocator > &)]: failed with code: -2147024894! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11Texture.cpp(80), enum XRESULT __thiscall D3D11Texture::Init(const class std::basic_string,class std::allocator > &)]: failed with code: -2147024894! Info: Loading custom mesh F:\SteamGames\steamapps\common\Gothic II\system\GD3D11\meshes\icoSphere.obj Error: [D:\Projekte\GD3D11\D3D11Engine\GMesh.cpp(38), enum XRESULT __thiscall GMesh::LoadMesh(const class std::basic_string,class std::allocator > &,float)]: Failed to open custom Mesh: system\GD3D11\meshes\icoSphere.obj Error: [D:\Projekte\GD3D11\D3D11Engine\GMesh.cpp(39), enum XRESULT __thiscall GMesh::LoadMesh(const class std::basic_string,class std::allocator > &,float)]: - Unable to open file "system\GD3D11\meshes\icoSphere.obj". Warning: [D:\Projekte\GD3D11\D3D11Engine\D3D11GraphicsEngine.cpp(297), enum XRESULT __thiscall D3D11GraphicsEngine::Init(void)]: Failed to load file: system\GD3D11\Textures\reflect_cube.dds Warning: [D:\Projekte\GD3D11\D3D11Engine\D3D11GraphicsEngine.cpp(303), enum XRESULT __thiscall D3D11GraphicsEngine::Init(void)]: Failed to load file: system\GD3D11\Textures\SkyCubemap2.dds Error: [D:\Projekte\GD3D11\D3D11Engine\D3D11GraphicsEngine.cpp(364), enum XRESULT __thiscall D3D11GraphicsEngine::Init(void)]: BinaryReader5D5047C0 Error: [D:\Projekte\GD3D11\D3D11Engine\D3D7\MyDirect3D7.h(82), long __stdcall MyDirect3D7::EnumDevices(long (__stdcall *)(char *,char *,struct _D3DDeviceDesc7 *,void *),void *)]: Failed to open the system\GD3D11\data\DeviceEnum.bin file. Can't fake a device for Gothic now! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D7\MyDirect3D7.h(82), long __stdcall MyDirect3D7::EnumDevices(long (__stdcall *)(char *,char *,struct _D3DDeviceDesc7 *,void *),void *)]: Failed to open the system\GD3D11\data\DeviceEnum.bin file. Can't fake a device for Gothic now! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D7\MyDirect3D7.h(82), long __stdcall MyDirect3D7::EnumDevices(long (__stdcall *)(char *,char *,struct _D3DDeviceDesc7 *,void *),void *)]: Failed to open the system\GD3D11\data\DeviceEnum.bin file. Can't fake a device for Gothic now! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D7\MyDirect3D7.h(82), long __stdcall MyDirect3D7::EnumDevices(long (__stdcall *)(char *,char *,struct _D3DDeviceDesc7 *,void *),void *)]: Failed to open the system\GD3D11\data\DeviceEnum.bin file. Can't fake a device for Gothic now! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D7\MyDirect3D7.h(82), long __stdcall MyDirect3D7::EnumDevices(long (__stdcall *)(char *,char *,struct _D3DDeviceDesc7 *,void *),void *)]: Failed to open the system\GD3D11\data\DeviceEnum.bin file. Can't fake a device for Gothic now! Error: [D:\Projekte\GD3D11\D3D11Engine\D3D7\MyDirect3D7.h(82), long __stdcall MyDirect3D7::EnumDevices(long (__stdcall *)(char *,char *,struct _D3DDeviceDesc7 *,void *),void *)]: Failed to open the system\GD3D11\data\DeviceEnum.bin file. Can't fake a device for Gothic now! Info: Shutting down...